Arte

Esta sección reúne mi práctica artística visual, que incluye sistemas generativos, performances audiovisuales, instalaciones y obras interactivas. Mediante programación, simulación y renderizado en tiempo real, desarrollo sistemas que evolucionan de forma autónoma, explorando la relación entre control, emergencia y percepción.

  • Swirling Trail

    Swirling Trail

    Generative art experiment with particles and trails on Houdini, moving the particles over a VEX code generated geometry surface, leaving a trail of their movement.

  • Spheres NFT

    Spheres NFT

    NFT – Concept art for the online interactive project Spheres of Privilege, creative coding and motion graphics

  • Spheres of Privilege

    Spheres of Privilege

    Graphic design for the art project Spheres of Privilege, a combination of coding, generative art and motion design.

  • Advections NFTs

    Advections NFTs

    I rescued this project that was hidden and forgotten on the blockchain, and start this promotion for sale, hoping that they continue to give me satisfaction in this exciting new phase that I’m just starting as a digital creator.

  • Detrás del Labial

    Detrás del Labial

    Cover I made for the new book of poems by Pablo Rafael Rodriguez Lugo, a work done with generative art, using code first in Processing and then in VEX, Houdini’s programming language.

  • Orbita Material Camp

    Orbita Material Camp

    Live streaming music performance in collaboration with the Venezuelan artist María E. Pérez (Vermillion) for the Flashparty 2020 Festival, in Buenos Aires, Argentina.

  • Spread Your Love

    Spread Your Love

    Valenine’s Day promo I made with Stato, an studio of Buenos Aires, Argentina.

  • Organic Soft Bodies

    Organic Soft Bodies

    Experiment about soft bodies dynamics and pressure attributes in Houdini

  • Advected 平流

    Advected 平流

    An exercises in the use of velocity volumes to move particles.

  • Position Based Dynamics

    Position Based Dynamics

    Reel of my experiments using Houdini’s new Vellum multi-Solver, showing a new skill set that I add to my work arsenal.