Esta sección reúne mi práctica artística visual, que incluye sistemas generativos, performances audiovisuales, instalaciones y obras interactivas. Mediante programación, simulación y renderizado en tiempo real, desarrollo sistemas que evolucionan de forma autónoma, explorando la relación entre control, emergencia y percepción.
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Swirling Trail
Generative art experiment with particles and trails on Houdini, moving the particles over a VEX code generated geometry surface, leaving a trail of their movement.
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Spheres NFT
NFT – Concept art for the online interactive project Spheres of Privilege, creative coding and motion graphics
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Spheres of Privilege
Graphic design for the art project Spheres of Privilege, a combination of coding, generative art and motion design.
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Advections NFTs
I rescued this project that was hidden and forgotten on the blockchain, and start this promotion for sale, hoping that they continue to give me satisfaction in this exciting new phase that I’m just starting as a digital creator.
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Detrás del Labial
Cover I made for the new book of poems by Pablo Rafael Rodriguez Lugo, a work done with generative art, using code first in Processing and then in VEX, Houdini’s programming language.
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Orbita Material Camp
Live streaming music performance in collaboration with the Venezuelan artist María E. Pérez (Vermillion) for the Flashparty 2020 Festival, in Buenos Aires, Argentina.
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Spread Your Love
Valenine’s Day promo I made with Stato, an studio of Buenos Aires, Argentina.
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Organic Soft Bodies
Experiment about soft bodies dynamics and pressure attributes in Houdini
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Advected 平流
An exercises in the use of velocity volumes to move particles.
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Position Based Dynamics
Reel of my experiments using Houdini’s new Vellum multi-Solver, showing a new skill set that I add to my work arsenal.










