Tag: SideFX Houdini

  • Expanded Code Live – Audiovisual set

    Expanded Code Live – Audiovisual set

    A look into the process behind EXP_BOG.ECL, my audiovisual performance for Expanded Code Live at the Bogotá Experimental Film Festival — from concept development to building a fully generative system linking VCV Rack and Unreal Engine in real time.

  • Noise Point Attribute

    Noise Point Attribute

    Going back to basics, I started programming from scratch directly on the attributes of the points in Houdini using its native language VEX. I really liked the results, and now I want to start doing the same in Unreal Engine or Touchdesigner to make it interactive.

  • Tejidos Ensamble Audiovisual – Mutek MX 2023

    Tejidos Ensamble Audiovisual – Mutek MX 2023

    Tejidos is an audiovisual proposal that merges the talent and creativity of artists Camil Camil , Rafael Durand, and P3P510 in this unique collaboration, we explore the intersection between creative communication and art, weaving a map of sensory experiences that intertwine to create an immersive spectacle.

  • Patricia Wolf – Springtime in Croatia

    Patricia Wolf – Springtime in Croatia

    I used an algorithm to create a unique visual experience for the music video of “Springtime in Croatia.” Starting with lines and dots, I created a neural network-like structure that reacted with sound, resulting in a mesmerizing display. The final result captures the song’s feeling perfectly, and I’m thrilled with how it turned out.

  • Dance Noise Curve

    Dance Noise Curve

    Another experiment in generative art in VEX and Houdini, this time guiding the movement of the curves according to the sound.

  • Swirling Trail

    Swirling Trail

    Generative art experiment with particles and trails on Houdini, moving the particles over a VEX code generated geometry surface, leaving a trail of their movement.

  • Spheres NFT

    Spheres NFT

    NFT – Concept art for the online interactive project Spheres of Privilege, creative coding and motion graphics

  • Spheres of Privilege

    Spheres of Privilege

    Graphic design for the art project Spheres of Privilege, a combination of coding, generative art and motion design.

  • Advections NFTs

    Advections NFTs

    I rescued this project that was hidden and forgotten on the blockchain, and start this promotion for sale, hoping that they continue to give me satisfaction in this exciting new phase that I’m just starting as a digital creator.

  • Detrás del Labial

    Detrás del Labial

    Cover I made for the new book of poems by Pablo Rafael Rodriguez Lugo, a work done with generative art, using code first in Processing and then in VEX, Houdini’s programming language.