Hola

Mi nombre es Pablo, soy un artista y músico de arte generativo de Venezuela, apasionado por crear obras impredecibles y en constante evolución. Utilizo una variedad de técnicas, como reglas algorítmicas, patrones y aleatoriedad, para generar piezas únicas e innovadoras de arte y música. Mi trabajo está influenciado por mi interés en los movimientos de arte experimental y vanguardista, y me esfuerzo por empujar los límites de las formas de arte y música tradicionales. Creo que la tecnología tiene el poder de desbloquear nuevas posibilidades creativas y estoy emocionado de explorar las intersecciones entre la tecnología, la creatividad y la expresión humana.

HEllo

My name is Pablo, I’m a generative art artist and musician from Venezuela, who is passionate about creating works that are unpredictable and constantly evolving. I use a variety of techniques, such as algorithmic rules, patterns, and randomization, to generate unique and innovative pieces of art and music. My work is influenced by my interest in experimental and avant-garde art movements, and I strive to push the boundaries of traditional artistic and musical forms. I believe that technology has the power to unlock new creative possibilities, and I’m excited to explore the intersections between technology, creativity, and human expression.

FEATURED POSTS

Chrysina Unpredictable

A collection created by the artists P3P510 and Remedios, where two languages, the material and the digital, come together around a common vision.

Tejidos Ensamble Audiovisual

Tejidos is an audiovisual proposal that merges the talent and creativity of artists Camil Camil , Rafael Durand, and P3P510 in this unique collaboration, we explore the intersection between creative communication and art, weaving a map of sensory experiences that intertwine to create an immersive spectacle.

Generative Algorithm – Chrome & Gold Versions

The next step after the Generative Algorithm was to continue using the generated forces to make more, and more of course are particles, their flow around the main structure gives the pieces more dynamism.

GENERATIVE ALGORITHM

I came up with this algorithm in Houdini that generates curved shapes from small simulations around the normal axes of abstract geometries.

FAX – Telegraphic Memory

Art and animations for the cover of FAX’s Teleraphics Memory Album, Facade Electronic Label, 2021.

Springtime in Croatia

I used an algorithm to create a unique visual experience for the music video of “Springtime in Croatia.” Starting with lines and dots, I created a neural network-like structure that reacted with sound, resulting in a mesmerizing display. The final result captures the song’s feeling perfectly, and I’m thrilled with how it turned out.

Featured Content

Blog POSTS

SPHERES OF PRIVILEGE

Design I made for the art project Spheres of Privilege, a combination of coding, generative art / sound and motion design.

Audiovisual Performance in the IPN

I held an audiovisual presentation at the ‘Jaime Torres Bodet’ Cultural Center of IPN in Mexico City, organized by my friends Jorge and Gaby from F3 Studio in collaboration with the Cultural Diffusion Department of IPN. This marked my first live presentation in years and first three months in Mexico.

VOLUMES

Volumes refers to the use of Volumetrics (simulations of smoke, clouds and fire) to produce forces and geometric shapes that can generate an entire animation.

ADVECTED 平流

Exercises of Advect by Volumes, an easy way to uses velocity volumes to move particles, this is the result.

HOUDINI ADVECT BY VOLUMES

Exercises of Advect by Volumes in Houdini, an easy way to uses velocity volumes to move particles, these are some of the results, render with Arnold Renderer.

ORGANIC SOFT BODIES

Experiment about soft bodies dynamics and pressure attributes in Houdini

Recent Posts

Live Set To End 2022

2022 was an excellent year and a great comeback after confinement in Guanare. Mexico City was a highlight with its warm reception. A cozy December night was spent improvising and reflecting on the past year and the new one to come.

VCV Rack Playing at Home CDMX

For my performance at the IPN I had prepared a patch on the VCV Rack and I wanted to do another set with it, this time it was an afternoon at home now without the pressures of being in front of the public, this time it was much more relaxed while having a tea, I…

Trama

El Martes fui a ver a mi amiga Maricarmen a un evento de acciones sonoras, donde estaba cerrando un ciclo en el Centro Cultural de España en México.

Dissolute Room

Dissolute Room Experimentación Sonora ESPAÑOL English version below El dia de mi cumpleaños el viernes pasado estuve en la galería Avant.dev para la presentación de las grandes Concepción Huerta, NNUX, CNDSD y Z.Vektor en las visuales. ENGLISH On my birthday last Friday I was at the Avant.dev gallery for the presentation of the great Concepción…

Performance Audiovisual en el IPN

I held an extraordinary audiovisual presentation at the ‘Jaime Torres Bodet’ Cultural Center of IPN in Mexico City, organized by my friends Jorge and Gaby from F3 Studio in collaboration with the Cultural Diffusion Department of IPN. This marked my first live presentation in years and first three months in Mexico.

Self-Portait in my House

I was feeling a little more animated after a few weeks being a little sad, so I decided to take some self-portraits at home again, a way of saying that I’m still here, and that everything passes.

Generative Algorithm – Chrome & Gold Versions

The next step after the Generative Algorithm was to continue using the generated forces to make more, and more of course are particles, their flow around the main structure gives the pieces more dynamism, it helps to better show the temporal sense in the space where exist and the invisible forces that create this universe.

Generative Algorithm

I came up with this algorithm in Houdini that generates curved shapes from small simulations around the normal axes of abstract geometries that opened the door for everything that has happened since then in my practice as a digital artist.

Advections NFTs

I rescued this project that was hidden and forgotten on the blockchain, and start this promotion for sale, hoping that they continue to give me satisfaction in this exciting new phase that I’m just starting as a digital creator.

Detrás del Labial

Cover I made for the new book of poems by Pablo Rafael Rodriguez Lugo, a work done with generative art, using code first in Processing and then in VEX, Houdini’s programming language.

Hybrid Xtended EP

María E. Pérez (Vermillion) now presents us her new EP, Hybrid Xtended, which she did together with Chilean sound designer and musician Diego Yañez.

Volumes Posters

As usual after some animation project (at least the personal ones) I always like to design posters based on different scenes, and with VOLUMES it was not going to be different

Vermillion

Vermillion is an experiment in ambient music, where are mixes synthesizers with self made instruments and other more traditional instruments of the South American folkloric music.

Monica Carrero Ink

El trabajo de Mónica son unas muy bonitas ilustraciones en negro, tatuadas con una sencillez y increíble cuidado en los detalles, como todo lo que hace, Mónica podría ser la persona con quien me hiciera mi primer tatuaje.

AMARILLO

Until recently I had not noticed, consciously at least, how present the yellow color has been in my photographic work.

Houdini Advect by Volumes

Exercises of “Advect by Volumes” in Houdini, an easy way to uses velocity volumes to move particles, these are some of the results, render with Arnold Renderer.