Visual
and
sound
artist

Designing systems
for unexpected
outcomes

Pablo E. Peña P. is a Venezuelan visual and sound artist whose practice focuses on the development of real-time generative systems. His work integrates programming, physical simulation, 3D rendering, and sound design to create immersive audiovisual experiences in which image and sound evolve as parts of a shared dynamic system. Through his project P3P510, he explores the relationship between algorithmic behavior, perception, and temporality across performances, installations, and digital media.

Featured Projects

  • Position Based Dynamics

    Position Based Dynamics

    Reel of my experiments using Houdini’s new Vellum multi-Solver, showing a new skill set that I add to my work arsenal.

  • Volumes

    Volumes

    Volumes refers to the use of Volumetrics (simulations of smoke, clouds and fire) to produce forces and geometric shapes that can generate an entire animation.