Tag: Art

  • #InstaMeetMoMaCCS

    #InstaMeetMoMaCCS

    InstaMeetMoMaCCS

    Español

    (English after)

    Hace unas semanas asistí a un InstaMeet, que se hacía como parte del proyecto MoMa: Latin America in Construction, Architecture 1955–1980, y qué mejor sitio que la Ciudad Universitaria de la UCV en Caracas, declarada Patrimonio de la Humanidad por la Unesco.

    Ya hace unos meses había ido a un recorrido por la UCV, así que esta vez me concentré más en la comunidad de Instagramers, no podía creer tantos asistentes, pude conocer en persona tantos talentosos fotógrafos que seguía desde hace tiempo, fue un buen sábado, espero que eventos de este tipo se repitan más seguido.

    English

    A few weeks ago I attended to an InstaMeet, which was made as part of the MoMa project  Latin America in Construction, Architecture 1955–1980, and what better place than the University City of the UCV in Caracas, declared a World Heritage Site by the Unesco.

    A few months ago had gone on a tour for the UCV, so this time I concentrated more on the community of Instagramers, I could not believe so many attendees, I got to meet in person so many talented photographers who I followed for a while, it was a good Saturday, I hope that such events are repeated more often.

    more of this content on my social networks

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  • Ciudad Universitaria de Caracas

    Ciudad Universitaria de Caracas

    Ciudad Universitaria de Caracas

    Español

    (English after)

    Este fin de semana pasado hice otra de las rutas de Urbaminia, esta vez por la Ciudad Universitaria de Caracas (Universidad Central de Venezuela), en Caracas, hasta ahora ha sido mi ruta favorita, estaba fascinado por todo el arte y toda la belleza de esta obra, todo contado por la súper simpática Adriana, otra mañana que la paso muy bien.

    English

    This past weekend I made another routes of Urbaminia, this time by the the University City of Caracas (Central University of Venezuela), in Caracas, has so far been my favorite route, I was fascinated by all the art and all the beauty of this monument, all narrated by super cool Adriana, another great morning..

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  • Kitsch Digital

    Kitsch Digital

    Kitsch Digital Tres décadas de interferencias en la Web es una muestra colectiva centrada en las transformaciones sociales, visuales y artísticas de Internet y la cultura pop digital en los últimos treinta años. Comisariado por mis amigas de Producción Aleatoria, Helena Acosta y Selena Rama.

    Presenta un recorrido conceptual a partir de diferentes interpretaciones artísticas que reflexionan en torno a los hitos que han modelado la cultura digital actual y en definitiva el arte contemporáneo. Partiendo de los años 80, con los videojuegos y la implantación de la estética píxel, pasando por la década de los 90, con los inicios de Internet y la actuación del usuario amateur, finalizando en el año 2000 con la era de la revolución 2.0, la popularización de las redes sociales y la experimentación propiciada por las herramientas de código abierto u open sources.

    Con Evan Roth (USA), Olia Lialina (Rusia), Dragan Espenschied (Alemania), Tobias Leingruber (Alemania), Antonio R. Montesinos (España), Momu&NoEs (España) Joachim Castañeda (USA) y Takahiro Yamaguchi (Japón).

    Inauguración el jueves 17 de febrero de 2011 a las 19.00 h en Can Felipa. Carrer Pallars 277, 08005 Barcelona. del 17 de febrero hasta el 9 de abril de 2011.

    La muestra propone una perspectiva inédita de la cultura digital de las últimas tres décadas, resaltando las interconexiones entre arte, tecnología y sociedad. Partiendo de un esquema cronológico, visualizamos la evolución de las distintas propuestas discursivas del Net Art, las últimas aportaciones del Hacktivismo dentro del arte contemporáneo, así como las relaciones existentes entre el arte urbano y el arte digital.

    Entorno a la exposición se realizarán la siguientes actividades: conferencia del artista Antonio R. Montesinos sobre su proyecto Narraciones Caminadas, en el Centre Civic Can Felipa; taller y charla sobre Hacktivismo y Fat.Lab, proyecto en común de Evan Roth y Tobias Leingruber, en The Private Space Gallery (TPSG); y conferencia sobre las últimas investigaciones en torno a la Web de los artistas Olia Lialina y Dragan Espenschied, en el NIU Espai artístic.

  • Button Factory at “Algún Lado”

    Button Factory at “Algún Lado”

    A few weeks ago I was for two days taking pictures and recording videos in an artistic intervention of an abandoned buttons factory here in Buenos Aires, a great time, very good artist, very good place, with the best organization of the girls of “Algún Lado“.

    Here some of the material of those days.

    Button Factory on Vimeo
    More in my portfolio
    Button Factory Flickr set

  • Drawing-Painting Gustavo Rugeles

    Drawing-Painting Gustavo Rugeles

    an advancement of new paintings by Gustavo Rugeles, wonderful work.

    Kumo-Z Rayos Fotonicos

  • Perro Tureco

    Perro Tureco

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    El Perro Tureco stopped at times to pursue the famous “El Silbón”, illustrious character of the Venezuelan imagery to become a representative anthology of Venezuelan  comics, involving the visions of Venezuelan and Latin American artists, cartoonists, designers, and how many people exist within the scope of the construction of images.

    Arises again from its founders the need, both as debt themselves, to see published one volume with the honors that he deserves the language of the comic, currently in this tropical land is scarce and thus we to fill this gap in the visual arts and graphics reinforce traditional cultural values that occur in Venezuela.

    In short, PT is good to see printed in the mink role of artists and writers participating in it and want to perpetuate the graphic language.

    It is an excuse to attract sequential graphic production, writing stories and literature if not enlightened.
    Latin America is portraying through the chart.
    Is to open a timeless space that allows to talk about what is happening at present.
    It is a sort of treaty as a character vital. Is humanity.
    Black and white, full machete.
    Culture is to look through the comic.

    PT now seeks to recover what has been sleeping in our Latin American culture, or as someone said at some point …. a culture indo-european-afro-american…

    PT is Comic, and Comic is culture. Is to meet again after so long, joking and kicking ass. Is the use of a particular language, funny words, past tone, strong, heavy… in some ways a tribute to the story with sequential images.

    ¨We must create a world between two screams.¨
    Over and out.
    Zircons

    Perro Tureco

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  • Kumo-Z Rayos Fotonicos

    My friend and partner in Zircons, my comrade of many adventures Gustavo Rugeles, has just published its site, Kumo-Z, that I helped to develop.

    So far, Kumo-z is a space to show some of Gustavo R. Rugeles G.´s formal works for clients and experimental projects. He is a visual artist proficient in drawing, with knowledge in painting, illustration, photography and motion graphics. He has been attracted to the elements of image construction, consequently, drawing had became his primary language and discipline that he uses to explore the possibilities to define an idea or concept. As a drawer he experience with different graphic techniques such as etching, mezzotint, xylography and experimental. Currently he resides in Beijing – China developing a project about interaction between drawing and painting called ¨Desintegrations¨ that combines fluid charcoal lines with strong acrylics gesture strokes on canvas which focuses in the study of the anatomy of characters. Co-founder of Zircons, an audiovisual arts collective. Currently they are working on a experimental sequential art project called ¨Perro Tureco¨.

    Kumo-Z Rayos Fotonicos
    Kumo-Z Blog

    Gustavo Rugeles Flickr
    Gustavo Rugeles Behance
    Gustavo Rugeles Linkedin

    Zircons
    Perro Tureco

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  • Waxin & Milkin

    Waxin & Milkin

    Our friend Mark Malazarte, designer of Calavera Comics, has in his blog an incredible collection of images, highly recommended to seek inspiration.

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    Waxin & Milkin: http://waxandmilk.tumblr.com/
    Mark Malazarte: 
    Marks´s Behance:http://www.behance.net/markmizzles
    Calavera Comics:

  • Making Of P3P510 new site

    Here a part of the series of photos that takes with my phone in the course of 2 months of intense study of which I get to be the new design of my site.

    Making Of

    Making Of

    Making Of

    Making Of

    Making Of

    Making Of

    Making Of

  • Calavera Comics in “The Second Coming”

    Our friends of Calavera Comics are going to be the Saturday March 15th in  “The Second Coming” Four Horsemen Art Show, To celebrate the reopening of the design studio & art gallery Pale Horse, next to outstanding graphical artists of Florida, among them the well-known Joshua Smith Hydro74.

    more info here

    Calavera Comics:
    Pale Horse Design: http://palehorsedesign.com/

    The Second Coming
    The Second Coming

  • FEFÈ #5 “It Wasn´t Planned”

    Gustavo Rugeles and I (P3P510) we were invited to participate in the edition #5 of the Italian magazine of art FEFÈ, the concept of this edition was “It Wasn´t Planned”

    It was a difficult task to give a graphic concept to “IT WASN’T PLANNED” due to the several meanings of the expression itself.

    We thought about some keywords to develop this graphic proposal and we came up with a question: -How do we propose something that WASN’T PLANNED? – Precisely, every design work requires a previous plan before its execution but in many cases, we may come across unexpected things or elements beyond our prevision that change our initial plan and the conditions of the same. These events are also part of what we have planned. If we take all these elements into account, we might say that every creative process allows a specific amount of surprise elements, by chance or by casualties within its execution, this appeals to us because unplanned situations always result to be more interesting and even better. There is a particular phrase from where we come which suggests that when an individual acts freely, just like water does, therefore water has not have a certain destination, it places on unexpected places adapting to the circumstances. We find a similarity in this perception.

    The graphic proposal that we have developed makes use of the “surprise” concept confronted with the vision of a non-human character. He contemplates the city, with the feelings generated by his own will, as a result of the modern system of life that has nourished mankind. By using the word city we suggest a chaotic order, soaked.

    We confronted the composition opposing two principal elements, the machine character and the city. On the one hand, we emphasize the unexpected feeling, the conscience and the reflection of the character, on the other hand the maximum result of the chaotic urban orders of the city.

    Kumo.Z – P3P510

    FEFE #5

    It Wasn´t Planned

    FeFe cem 01

    FeFe cem 02

    FeFe cem 03

    FeFe cem 04

    FeFe cem 05

    FEFÈ Project: http://fefeproject.com
    FEFÈ Myspace:
    Gustavo Rugeles:

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