Tag: Simulations

  • Rocks

    Rocks

    While working on a commercial project a few months ago, I began experimenting with fluid simulations in Houdini. The project never materialized, but the tests inspired me to develop the idea further. Instead of using the basic geometries from my experiments, I built a procedural system to generate rocks and render them directly in Houdini with Karma. Here are some…

  • Generative Algorithm – Chrome & Gold Versions

    Generative Algorithm – Chrome & Gold Versions

    The next step after the Generative Algorithm was to continue using the generated forces to make more, and more of course are particles, their flow around the main structure gives the pieces more dynamism, it helps to better show the temporal sense in the space where exist and the invisible forces that create this universe.

  • Generative Algorithm

    Generative Algorithm

    I came up with this algorithm in Houdini that generates curved shapes from small simulations around the normal axes of abstract geometries that opened the door for everything that has happened since then in my practice as a digital artist.

  • Dance Noise Curve

    Dance Noise Curve

    Another experiment in generative art in VEX and Houdini, this time guiding the movement of the curves according to the sound.

  • Swirling Trail

    Swirling Trail

    Generative art experiment with particles and trails on Houdini, moving the particles over a VEX code generated geometry surface, leaving a trail of their movement.

  • Spheres NFT

    Spheres NFT

    NFT – Concept art for the online interactive project Spheres of Privilege, creative coding and motion graphics

  • Spheres of Privilege

    Spheres of Privilege

    Graphic design for the art project Spheres of Privilege, a combination of coding, generative art and motion design.

  • Spread Your Love

    Spread Your Love

    Valenine’s Day promo I made with Stato, an studio of Buenos Aires, Argentina.

  • My new GIF Featuring Your Post on Ello’s Homepage

    My new GIF Featuring Your Post on Ello’s Homepage

    Again one of my posts is featured on the Ello homepage.

  • Advected 平流

    Advected 平流

    An exercises in the use of velocity volumes to move particles.

  • El Jardín de Pelotas

    El Jardín de Pelotas

    A couple of months ago I did another job with my friends of Térmica Estudio Creativo in Panama City, it was a fun project where I had the opportunity to use my favorites systems in Houdini

  • Houdini Advect by Volumes

    Houdini Advect by Volumes

    Exercises of “Advect by Volumes” in Houdini, an easy way to uses velocity volumes to move particles, these are some of the results, render with Arnold Renderer.

  • Instagram 3/2013

    Este mes de Marzo fue bastante largo, mucho trabajo y todas las fotos fueron desde la oficina, espero que esté proyecto en el que estuve trabajando salga pronto, poca más que decir. P3P510 Instagram // March was quite long, hard work and all the pictures were from the office, I hope this project in which I worked comes out soon,…